Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Reply
 
Thread Tools Display Modes
Old Mar 03, 2008, 02:08 PM // 14:08   #1
Krytan Explorer
 
samcobra's Avatar
 
Join Date: Jan 2006
Location: USA
Profession: Mo/Me
Advertisement

Disable Ads
Default Insignia

So I recently got another set of armor for my PvE rit. I already have one set completely set for the armor set used currently in PvP meta for rit. That is,

Full Survivors, Minor Channelling hat, minor resto, Rune of Resto, Sup Vig, and vitae.


So I was wondering what I should do with my other armor set. Rit spike has pretty much been nerfed to an extent that it isn't really run much. Nonetheless, I was thinking +armor while affected by a weapon for the other armor set.

I don't really want a redundant armor set, but I also want one that will be useful in certain situations instead of relatively useless in general.

Any advice on insignia/rune setup for a secondary armor set?
samcobra is offline   Reply With Quote
Old Mar 03, 2008, 08:00 PM // 20:00   #2
Frost Gate Guardian
 
Cosmic Error's Avatar
 
Join Date: Dec 2007
Location: In front of the computer
Guild: Shadow of the Betrayed [Nyth]
Profession: N/Rt
Default

The ritualist insignas are pretty meh, Mystic's insigna is pretty good for general use, and Ghostforge is almost essential if you're running a Spirit's Strength build. In most cases though, Radiant and Survivor insignas are your best bet.
Cosmic Error is offline   Reply With Quote
Old Mar 03, 2008, 08:42 PM // 20:42   #3
Wilds Pathfinder
 
ender6's Avatar
 
Join Date: Feb 2006
Profession: Mo/
Default

Quote:
Originally Posted by samcobra
...Nonetheless, I was thinking +armor while affected by a weapon for the other armor set...
I always run those insignias on my chest and legs since my bar always has Weapon of Warding on it, and I always use it when I am being attacked, it pays off. My health is still 615ish.
ender6 is offline   Reply With Quote
Old Mar 03, 2008, 09:09 PM // 21:09   #4
Furnace Stoker
 
Dr Strangelove's Avatar
 
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
Default

Ghost forge is really nice for spirit's strength, and it's not bad for most other builds too. Survivor is more useful with a blank skillbar, ghost forge may be more useful depending on your build.

Everything else is kinda meh.
Dr Strangelove is offline   Reply With Quote
Old Mar 04, 2008, 04:34 AM // 04:34   #5
Krytan Explorer
 
samcobra's Avatar
 
Join Date: Jan 2006
Location: USA
Profession: Mo/Me
Default

I don't realize the point of radiant, unless you're planning to be using item spells all time time.
samcobra is offline   Reply With Quote
Old Mar 04, 2008, 07:02 AM // 07:02   #6
Grotto Attendant
 
Join Date: Aug 2007
Location: Canada
Default

Survivor for almost everything.
Radiant for farming.
Ghost Forge for Spirit's Strength.
Zahr Dalsk is offline   Reply With Quote
Old Mar 04, 2008, 08:41 AM // 08:41   #7
Krytan Explorer
 
spirit of defeat's Avatar
 
Join Date: Nov 2007
Location: Holland
Profession: Rt/
Default

just be creative.
spirit of defeat is offline   Reply With Quote
Old Mar 04, 2008, 09:56 AM // 09:56   #8
Wilds Pathfinder
 
frojack's Avatar
 
Join Date: Nov 2005
Location: London, UK
Guild: Rite Of Passage [RP]
Profession: E/Mo
Default

I was a fan of Ghost Forge for a while. It's nice when your under WoW or some other weapon spell, but since most physicals simply switch when they see block, and caster damage isn't as much of a threat, it's all survivor these days.

Radiant is usually a waste of time. If your used to running around in shields sets for 630-650 hp, or 40/40 sets, your used ot having around 35 energy anyway. It only drops to 30 when holding a packet.
frojack is offline   Reply With Quote
Old Mar 04, 2008, 10:27 PM // 22:27   #9
Krytan Explorer
 
Fishmonger's Avatar
 
Join Date: Jul 2006
Profession: P/W
Default

I think I use herald's on one of my sets just because I'm always carrying around one of those freakin pots lol
Fishmonger is offline   Reply With Quote
Old Mar 05, 2008, 01:29 AM // 01:29   #10
Wilds Pathfinder
 
horseradish's Avatar
 
Join Date: Sep 2007
Location: In a donut hole
Profession: Rt/A
Default

Full Survivor Insignias (Ghost Forge for Spirit's Strength)
+1 attribute Runes for Channeling & Resto
Channeling & Resto Headset
Superior Vigor
Vitae Rune or whathaveyou

Have as much health as you can.
horseradish is offline   Reply With Quote
Old Mar 06, 2008, 11:34 AM // 11:34   #11
Krytan Explorer
 
spirit of defeat's Avatar
 
Join Date: Nov 2007
Location: Holland
Profession: Rt/
Default

Quote:
Originally Posted by horseradish
Full Survivor Insignias (Ghost Forge for Spirit's Strength)
+1 attribute Runes for Channeling & Resto
Channeling & Resto Headset
Superior Vigor
Vitae Rune or whathaveyou

Have as much health as you can.
That is not always the best thing to do,many people don't understand how armour works, but it can be better.
spirit of defeat is offline   Reply With Quote
Old Mar 06, 2008, 12:47 PM // 12:47   #12
Krytan Explorer
 
samcobra's Avatar
 
Join Date: Jan 2006
Location: USA
Profession: Mo/Me
Default

Horseradish is posting the correct optimal insignia/rune set for a rit flagger (I think), which to clarify is:
Minor Channelling headpiece (14 channelling)
Minor Resto Rune (12 resto)
Sup Vigor
Rune of Restoration (reduces cripple)
Vitae
All with full survivors



However, as stated in the OP, I already have an armor set for that, I was looking for advice on a second armor set.
Also, just being creative is dumb... I'm not going to waste money on some shamble of insignias and runes that will be ineffective 80% of the time. At this point, my primary contender is ghostforge (+AL under a weapon).
The spirit insignia seems pretty useless. Also, I don't really hold a pot that often, using it mainly for kaolai, the party heal. I prefer actually using my weapon swaps :P
Radiant insignias seem unnecessary. Not only will they not help you with energy management, the only time I can see them being genuinely useful is when you are holding ashes, at which time you're competing with the heralds (+AL while holding an item).
samcobra is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Drakken Breathes Fire Questions & Answers 4 Nov 11, 2007 07:27 PM // 19:27
Sheriff The Campfire 11 Sep 11, 2007 03:50 PM // 15:50
Ssup Questions & Answers 4 Dec 31, 2006 09:26 PM // 21:26
Insignia Reza Questions & Answers 3 Oct 30, 2006 01:08 AM // 01:08


All times are GMT. The time now is 08:12 AM // 08:12.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("